• U-13 through adult – Size #5 ball.
• U-9 through U-12 – Size #4 ball
• U-8 and under – Size #3 ball
Number of Players
• Youth through Adult: 6 players, one of whom is a goalkeeper, minimum of 4 to start.
• Adult Coed: 6 players (3 men, 3 women), one of whom is a goalkeeper, minimum of 4 to start with at least 1 woman.
Outdoor 5v5 Field
• Youth through Adult: 5 players, no goalkeeper, minimum of 3 to start.
• Adult Coed: 5 players (maximum of 3 men), no goalkeeper, minimum of 3 to start with at least 1 woman.
• Outdoor molded soccer cleats, flat-soled or turf shoes designed for artificial surfaces and tennis shoes can be used. Removable or metal studded soccer cleats, football cleats, baseball cleats, hard-soled street shoes, boots, soft soled slipper shoes or bare feet are not allowed.
• Goalkeeper must wear colors to distinguish him/her from all other players.
• All team members shall wear the same color shirts or jerseys to distinguish them from the opposing team and the referees. Players are asked to bring alternate color shirts (dark & light) in the event both teams are the same color. In the event both teams have the same color shirts, the HOME team must change. If alternate color jerseys are not available, color vests will be used.
• Each player is required to have shin guards covered by socks or shin guard sleeves.
• Players wearing any kind of protective gear (i.e. knee pads) must wear the soft cushioned type. No hard plastic or metallic protective equipment is allowed. Referees and SoccerZone Lakeline management reserve the right to make exceptions based on the protective gear.
• Knee braces are allowed on the condition that any potentially harmful edges or protrusions are adequately padded. The referee has the right to disallow any potentially harmful knee braces.
• Players with casts of any kind are not allowed to participate, unless cleared by management.
• Watches, pedometers, rings and/or pierced jewelry must be covered by tape or removed per referee’s instructions for safety and welfare of all players.
• All other equipment the referee deems dangerous (including hats and cameras) to a player or opponent will not be allowed.
• The game shall consist of two (2) 20-minute halves (18-minute halves for Outdoor 5v5 field).
• The scoreboard is the official game time. For Outdoor 5v5 field, the referee has the official game time if no scoreboard is available.
• The half-time interval will be 1 minute. In the interest of time constraints, the half-time may be shortened to catch up on lost time due to injuries or other stoppages in play.
• Time between games shall be three (3) minutes and teams are required to be ready to play. In the interest of time constraints, the time between games may be shortened to catch up on lost time due to injuries or other stoppages in play.
• The game clock may be stopped for serious injuries (referee discretion).
• When time is stopped for injury, the injured player must leave the game for a substitute (if available).
• If a goalkeeper injury requires the clock to be stopped and the keeper is able to continue play, they may forego substitution and continue to play.
• After the time between games or after the half-time has expired, the game clock will be started regardless if the teams are on the field prepared to play. The referee will start the game when both teams are ready.
• The referee may start play before one or both teams are ready if the referee thinks the team is not adequately preparing themselves for the game or simply stalling. Any goals scored after the referee’s whistle count regardless of the team’s readiness.
Start, Restart and End of Play (6v6, unless otherwise stated)
• A kick-off from the center mark starts play at the beginning of each half and after every goal. A player taking the kick-off can only touch the ball once until another player touches it (see “Two-Touch” rule). The kick-off may go forward or backwards.
• Visitors kick-off to begin the game.
• During all kick-offs, both teams shall remain on their halves of the field until the ball is in play.
• A goal can be scored directly from a kick-off.
• All free kicks and out-of-bounds restarts are direct kicks (goals can be scored directly from them).
• All kick-offs and restarts must be played within 5 seconds of the referee’s signaling the ball ready to play or whistle. If violated, the opposing team is awarded the ball.
• Restarts take place by either a kick-off, free kick, goalkeeper distribution, out-of-bounds (see “Ball Out of Play”), corner kick, or dropped ball. Any restarts resulting from out-of-bounds, except for a goalkeeper distribution shall be taken within the “out-of-bounds” dash lines where the ball went out. For all restarts, the ball must be stationary and opposing players must be at least five (5) feet away (player taking restart can request up to 15 feet, with a Referee’s whistle to restart play). A player taking the restart may only touch the ball once before another player on the field touches the ball. If a player violates this rule, the opposing team gets a free kick at the spot of the second touch infraction.
• A team receives a free kick for fouls or stoppages other than dropped balls or goalkeeper distributions. The location of a free kick has the below exceptions:
o Within own penalty arc: any spot within the arc
o Within opponent’s penalty arc: “top of the arc” free-kick spot
o Three-line violation: from the violating team’s “third-line”, anywhere on the line
o Structure violation (ceiling/lights/beams): from the spot on the field directly below where structure contact occurred. If it’s in the opponent’s penalty arc, the kick is moved to the “top of the arc” free-kick spot.
• Corner kicks are restarts that occur when the ball crosses the defensive end wall between the corner kick spots and is last touched by a defensive player. The ball is placed on the Corner kick spot on the side it went out.
• A dropped ball restarts play if neither team has clear possession of the ball at a stoppage. If a dropped ball occurs within a penalty arc, the dropped ball restart is taken at the “top of the arc” free-kick spot.
• A goalkeeper distribution, ”keeper throw”, restarts from anywhere within the penalty arc. This restart occurs when the ball crosses the defensive end wall between the corner kick spots and is last touched by an offensive player. The goalkeeper has five (5) seconds to distribute the ball with their hands. The five (5) seconds also includes the ball having to leave the penalty arc. Opposing players must remain outside the Penalty arc.
• The goalkeeper 5-second “control/delay-of-game” with either feet or hands in the penalty arc rule is NOT in effect for league games, except for the above distribution rule.
• The following goalkeeping restrictions shall cause the Referees to stop the play and award a free kick to the opponents at the top of the penalty arc:
o If the Goalkeeper uses their hands when the ball is passed off the foot of a teammate. Exception to this rule is when the ball comes off or is played directly off any other part of the body (head, chest, knee, etc.) of a teammate. But, if the referee deems a player uses deliberate “trick” to play off another body part (i.e. juggle foot to head), then a free kick is still awarded.
o The Goalkeeper may not reach outside the box and use their hands even if they are standing in the box.
o The Goalkeeper with the ball in their hands has five seconds to distribute the ball outside of the box. Dropping the ball to their feet or passing to a teammate inside the box does not stop the count.
o The Goalkeeper may not go outside of the box and play the ball into the box to themselves.
o If the Goalkeeper begins a slide inside the penalty arc (allowed) and as a result of their slide goes outside the penalty arc, the slide endangers an opponent or is considered reckless (Referee discretion)
• Whistle restarts: A whistle is required for kick-offs, penalty kicks, shootouts and restarts at the “top of the arc” free-kick spot.
• The game is over when the scoreboard sounds or when the referee signals that game time ends.
• For any start (including kick-offs), restarts or penalty kicks, the player addressing the ball may only touch the ball once until another player (offensive or defensive) touches the ball. This includes the ball coming off the wall or glass. If the player addressing the ball touches it a second time before another player touches it, a free kick (no foul) is awarded to the other team. Exception to the rule is the restart involving a penalty shootout.
• Home team is the first team listed on the schedule. Teams must take the bench designated for the Home team or Visitor (Guest) team.
• Teams will switch sides (on the field/not benches) at halftime.
• No one except coaches and players are allowed in the team boxes with a maximum of 2 coaches per team.
• No children other than those playing the present game (Youth Leagues) are allowed in the boxes.
• Flash photography is prohibited from within the players boxes.
• Alcohol is prohibited in the players’ box
• Glass containers are prohibited in the players’ box.
• Players are asked to exit the players’ box immediately after the game and hold player conferences, discussions, etc. in another part of the facility.
• Players are asked to pick up all their belongings and trash immediately concluding their game.
Ball out of Play
• The ball is out of play when it touches any netting above the perimeter walls.
• The ball is out of play when it makes contact with the superstructure (ceiling/lights/beams).
• The ball is out of play when it makes contact with any player or spectator outside the arena walls.
Adult Coed Scoring Rules
• When an offensive player shoots the ball ON TARGET and the ball inadvertently hits a defender before going into the goal, the goal will count as 1 if the shooter is a male and 2 if the shooter is a female.
• When an offensive player shoots the ball OFF TARGET and the ball inadvertently hits a defender before going into the goal, the goal will count as 1. An own goal is always counted as 1.
• When a player shoots and the ball inadvertently hits a male teammate before going into the goal, the goal will count as 1.
• When a player shoots and the ball inadvertently hits a female teammate before going into the goal, the goal will count as 2.